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Lesson 11 · Snell's Law
Light bends at the border
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Light bends at the border

A straw in a glass of water looks broken at the surface because light changes direction the instant it changes speed. The rule for how much is Snell's law: n1sin⁡θ1=n2sin⁡θ2n_1 \sin\theta_1 = n_2 \sin\theta_2 (read aloud: n-one sine theta-one equals n-two sine theta-two (θ\theta is the Greek letter theta, the physicist's favourite name for an angle). The subscripts say which side of the border you are on: 1 is the medium the light comes from, 2 the medium it goes into. So n1n_1 and θ1\theta_1 are the index and the angle on the way in, n2n_2 the index beyond the surface, and θ2\theta_2 — the angle of refraction — is the one these questions solve for. Whatever happens at the boundary, the product nsin⁡θn \sin\theta comes out the same on both sides — that is the whole law.

Two habits keep it honest. Every angle is measured from the normal — the line standing straight out of the surface, never the surface itself. And going into a SLOWER medium (bigger nn), light tips toward the normal. The classic slip waits at the very end: solving gives you sin⁡θ2\sin\theta_2, a plain ratio — the inverse sine (the sin⁡−1\sin^{-1} button) is what turns it back into an angle. A sine is not yet an angle; don't let it pose as one.

θ1θ2n1n2

n1sin⁡θ1=n2sin⁡θ2n_1 \sin\theta_1 = n_2 \sin\theta_2

  • n1n_1= Index of refraction (medium 1)
  • θ1\theta_1= Angle of incidence (angle)
  • n2n_2= Index of refraction (medium 2)
  • θ2\theta_2= Angle of refraction (angle)
Snell's Law of Refraction solver →