Grade 11 Math — Functions & Applications · A snapshot in time
The cosine clock
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The cosine clock

Pull an oscillator to full stretch, let go, and its displacement follows x=Acos(2πtT)x = A\cos\left(\dfrac{2\pi t}{T}\right) — read aloud: x equals A cosine of two-pi-t over T. Cosine is the right starter because cos0=1\cos 0 = 1: at the moment of release the mass sits at full amplitude, exactly where you left it. (Later courses shorten 2πT\dfrac{2\pi}{T} to ω\omega — omega, the angular frequency — the same quantity in a trench coat.)

You rarely need a calculator, because the useful moments land on special angles: a quarter-cycle in, cos\cos hits 0 (mid-crossing); half a cycle, 1-1 (far extreme); a full cycle, back to 1 (home). A sixth of a cycle gives exactly 12\tfrac{1}{2}, a third exactly 12-\tfrac{1}{2}. Five landmarks, and the whole curve is yours. What sets TT for a mass on a spring is its own clock, T=2πmkT = 2\pi\sqrt{\dfrac{m}{k}} — more stuff swings slower, stiffer springs snap it back faster.