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Lesson 30 · How loud is loud
The ladder of tens
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The ladder of tens

Your ear spans a trillion-to-one range of intensities, so loudness is scored on a ladder of tens. The raw quantity is intensity — power spread over area, W/m2\mathrm{W/m^2} — and the decibel compares it to the threshold of hearing, I0=10−12 W/m2I_0 = 10^{-12}\ \mathrm{W/m^2}: β=10log⁡10 ⁣(II0)\beta = 10\log_{10}\!\left(\dfrac{I}{I_0}\right) — read aloud: beta equals ten log I over I-nought. β\beta is the Greek letter beta, the sound level in decibels and the thing you are solving for; II is the measured intensity in W/m²; and the subscript nought on I0I_0 marks the fixed threshold everything is compared against.

The whole trick: every power of ten of intensity is worth exactly 10 dB. Count the powers, multiply by ten, done — and doubling the intensity adds only about 3 dB, which is why a second violin barely moves the meter. Order-of-ten thinking IS the calculation here.

Distance fades sound by the inverse-square law: the power spreads over a sphere of area 4πr24\pi r^2, rr being your distance from the source, in metres — so twice as far means a quarter the intensity, about 6 dB down the ladder.

β=10log⁡10 ⁣(II0)\beta = 10 \log_{10}\!\left(\frac{I}{I_0}\right)

  • β\beta= Sound level (sound level)
  • II= Sound intensity (intensity)
Decibel Sound Level solver →
PIA

I=PAI = \frac{P}{A}

  • II= Sound intensity (intensity)
  • PP= Acoustic power (power)
  • AA= Area (area)
Sound Intensity (I = P/A) solver →
PrI

I=P4πr2I = \frac{P}{4\pi r^{2}}

  • II= Sound intensity (intensity)
  • PP= Acoustic power (power)
  • rr= Distance from source (length)
Inverse-Square Law for Sound solver →