Combined Convection and Radiation Coefficient

ht=hc+εσ(Ts+Tsur)(Ts2+Tsur2)h_t = h_c + \varepsilon \sigma (T_s + T_{sur})(T_s^2 + T_{sur}^2)

Worked example: hc 5, eps 0.9, 350 K surface in a 293 K room → ht 11.84 — press Try an example to run it live, then adjust anything.

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Combined Convection and Radiation Coefficient explained

TshcεhtTsur

Radiation is a fourth-power law, but T₁⁴ − T₂⁴ factors exactly into (T₁ − T₂)(T₁ + T₂)(T₁² + T₂²), so over a modest temperature range you can hide everything but the linear ΔT inside an equivalent coefficient hr=εσ(Ts+Tsur)(Ts2+Tsur2)h_r = \varepsilon\sigma(T_s + T_{\mathrm{sur}})(T_s^{2} + T_{\mathrm{sur}}^{2}). Add it to the convective film and a single hth_t drives the whole surface with plain old Q̇ = htAΔTh_t A \Delta T — which is exactly what makes building-envelope and insulation software tractable.

The size of the radiation term surprises people. A painted surface (ε = 0.9) at 350 K facing 293 K surroundings has hrh_r = 6.8 W/(m²·K), larger than the 5 W/(m²·K) of still-air natural convection beside it, giving hth_t = 11.8. That is why a bare hot pipe in a still basement loses more than half its heat by radiation, and why a low-emissivity foil wrap — ε ≈ 0.05 — kills that channel almost completely while doing nothing about convection. The two traps: hrh_r depends on both temperatures, so it is not a constant and must be recomputed if the surface moves far; and the surroundings temperature is the temperature of the walls seeing the surface, not the air temperature, which on a clear night can be 20 K colder than the air and is why cars frost over at 4 °C.

Combined Convection and Radiation Coefficient formula

ht=hc+εσ(Ts+Tsur)(Ts2+Tsur2)h_t = h_c + \varepsilon \sigma (T_s + T_{sur})(T_s^2 + T_{sur}^2)
Where
  • hth_t= Combined coefficient (W/(m²·K))
  • hch_c= Convection coefficient (W/(m²·K))
  • ε\varepsilon= Surface emissivity
  • TsT_s= Surface temperature (°C)
  • TsurT_{sur}= Surroundings temperature (°C)