Acoustics & Noise formula solvers

Allowable Noise Exposure Time

T=82(L−Lc)/qT = \frac{8}{2^{(L - L_c)/q}}

Acoustics & NoiseHow long a person may be exposed to a steady noise level before reaching a full daily dose. The answer depends entirely on which exchange rate the jurisdiction uses, and the two in common use disagree by hours.

Beat Frequency

fbeat=f1−f2f_{\text{beat}} = f_1 - f_2

Waves & OscillationsPhysicsAcoustics & NoiseTwo nearby tones interfere to produce a loudness pulse at their difference frequency, with f₁ the higher of the pair.

Combining Sound Levels

Lt=10log⁡10 ⁣(10L1/10+10L2/10)L_t = 10\log_{10}\!\left(10^{L_1/10} + 10^{L_2/10}\right)

Acoustics & NoiseDecibels do not add. Two 60 dB machines running together measure 63 dB, not 120 — the energies add and the logarithm is taken again at the end. This is the most misused arithmetic in noise control, and the fix is one line long.

Composite Transmission Loss

TLc=10log⁡10 ⁣(Sw+SdSw 10−TLw/10+Sd 10−TLd/10)TL_c = 10\log_{10}\!\left(\frac{S_w + S_d}{S_w\,10^{-TL_w/10} + S_d\,10^{-TL_d/10}}\right)

Acoustics & NoiseA wall with a door or a window in it, rated as one partition. The two paths add by AREA AND TRANSMISSION, never by decibels, and the answer is the most sobering arithmetic in building acoustics: the weak element sets the rating almost by itself.

Day–Evening–Night Sound Level (Lden)

Lden=10log⁡10 ⁣(12⋅10Ld/10+4⋅10(Le+5)/10+8⋅10(Ln+10)/1024)L_{den} = 10\log_{10}\!\left(\frac{12 \cdot 10^{L_d/10} + 4 \cdot 10^{(L_e + 5)/10} + 8 \cdot 10^{(L_n + 10)/10}}{24}\right)

Acoustics & NoiseWater & WastewaterThe European Environmental Noise Directive's indicator: a 24-hour energy average over three periods, with 5 dB added to the evening and 10 dB to the night. It is what every EU noise map and action plan is drawn in.

Day–Night Average Sound Level (Ldn)

Ldn=10log⁡10 ⁣(15⋅10Ld/10+9⋅10(Ln+10)/1024)L_{dn} = 10\log_{10}\!\left(\frac{15 \cdot 10^{L_d/10} + 9 \cdot 10^{(L_n + 10)/10}}{24}\right)

Acoustics & NoiseWater & WastewaterThe twenty-four-hour energy average of a community's noise with a 10 dB penalty added to every night-time hour — the metric American land-use, airport and highway noise rules are written in. A source that runs only at night is charged ten times its energy.

Decibel Sound Level

β=10log⁡10 ⁣(II0)\beta = 10 \log_{10}\!\left(\frac{I}{I_0}\right)

Waves & OscillationsPhysicsAcoustics & NoiseSound level in decibels compares an intensity to the threshold of hearing, I₀ = 10⁻¹² W/m².

Distance Attenuation from a Point Source

L2=L1−20log⁡10 ⁣(r2r1)L_2 = L_1 - 20\log_{10}\!\left(\frac{r_2}{r_1}\right)

Acoustics & NoiseMove twice as far from a point source in the open and the level drops 6 dB — every time, regardless of the starting level. Ten times the distance is 20 dB. This is the cheapest noise control there is, when there is room for it.

Eyring Reverberation Time

T60=0.161 V−S ln⁡(1−αˉ)T_{60} = \frac{0.161\,V}{-S\,\ln(1-\bar{\alpha})}

Acoustics & NoiseSabine's equation, corrected for rooms that actually absorb. Once a room is treated, sound is lost on every reflection rather than continuously, and the logarithm in the denominator is what accounts for it — Sabine's form runs long in exactly the rooms people pay to have treated.

Inverse-Square Law for Sound

I=P4πr2I = \frac{P}{4\pi r^{2}}

Waves & OscillationsPhysicsAcoustics & NoiseA point source's intensity falls with the square of distance as its power spreads over an expanding sphere.

Mass Law Transmission Loss

TL=20log⁡10 ⁣(πmfρ0c)−5TL = 20\log_{10}\!\left(\frac{\pi m f}{\rho_0 c}\right) - 5

Acoustics & NoiseFor a single limp panel, blocking sound is almost entirely about weight: transmission loss climbs about 6 dB every time the surface density doubles, and another 6 dB every time the frequency doubles. It is the reason there is no light way to stop bass.

Noise Reduction Coefficient (NRC)

NRC=α250+α500+α1000+α20004\mathrm{NRC} = \frac{\alpha_{250} + \alpha_{500} + \alpha_{1000} + \alpha_{2000}}{4}

Acoustics & NoiseThe single number on an acoustic panel's data sheet: the plain average of its absorption coefficients in the 250, 500, 1000 and 2000 Hz octave bands, rounded to the nearest 0.05. Convenient, widely quoted, and it hides everything that happens below 250 Hz.

Sabine Reverberation Time (RT60)

T60=0.161 VAT_{60} = \frac{0.161\,V}{A}

Acoustics & NoiseHow long a sound takes to fade by 60 decibels after the source stops — the single number that decides whether a room is a concert hall, a classroom or a swimming pool. Big rooms ring; absorptive rooms do not.

Sound Intensity (I = P/A)

I=PAI = \frac{P}{A}

Waves & OscillationsPhysicsAcoustics & NoiseSound intensity is the acoustic power passing through each square meter of surface.

Sound Power Level to Sound Pressure Level

Lp=LW+10log⁡10 ⁣(Q4πr2)L_p = L_W + 10\log_{10}\!\left(\frac{Q}{4\pi r^{2}}\right)

Acoustics & NoiseA machine's sound POWER is a property of the machine; its sound PRESSURE is what a meter reads at a given place. This converts one to the other in a free field, using the distance and the directivity of wherever the machine is sitting.

Sound Transmission Loss

TL=10log⁡10 ⁣(IiIt)TL = 10\log_{10}\!\left(\frac{I_i}{I_t}\right)

Acoustics & NoiseHow much of the sound striking a partition never gets out the other side, in decibels. A 40 dB wall lets one ten-thousandth of the incident energy through — which still sounds like something, because hearing is logarithmic too.

Speed of Sound in Air

v=331.3+0.606 TCv = 331.3 + 0.606\, T_C

Waves & OscillationsPhysicsAcoustics & NoiseThe speed of sound in dry air grows about 0.6 m/s for every degree Celsius above freezing.

Total Absorption (Sabins)

A=S1α1+S2α2+S3α3A = S_1\alpha_1 + S_2\alpha_2 + S_3\alpha_3

Acoustics & NoiseAdd up the room: every surface contributes its area multiplied by how much of the sound striking it never comes back. The total, in metric sabins, is the A that Sabine's reverberation equation divides into the volume.