Complement Rule
Enter your known values, leave one input blank, and solves for the missing one. Try different units for next level excitement!
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Every trial ends either in A or in not-A, and those two possibilities carry all the probability there is — so they must add to 1. Probabilities on this site are decimals from 0 to 1 (the % unit is there if you prefer percentages), and the complement rule is the cheapest trick in the subject: if a weather model gives a 0.3 chance of rain, the chance of a dry day is 1 − 0.3 = 0.7, no further modelling required.
Its real power is turning hard problems inside out. "At least one" questions are almost always easier as "not none": the probability of at least one head in five coin tosses means adding five separate cases, while the complement is a single product, 1 − 0.5⁵ = 1 − 0.03125 = 0.96875. Pascal and Fermat leaned on exactly this inversion in their 1654 letters. The classic error is subtracting from the wrong whole — the complement of "at least two" is "zero or one", not "at most two".
- = Probability the event does NOT occur
- = Probability the event occurs
- Probability the event does NOT occur — Classical Probability, Multiplication Rule (Independent Events)
- Probability the event occurs — Classical Probability, Addition Rule (Mutually Exclusive Events)