General Multiplication Rule
Worked example: Car 0.6, car-and-bike 0.15 → P(bike|car) = 0.25 — press Try an example to run it live, then adjust anything.
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Grade 12Grade 12 Math
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General Multiplication Rule explained
This is the honest version of "multiply the probabilities": the second factor is the chance of B after A has already happened. Independence is only the special case where P(B|A) = P(B). Drawing two aces from a shuffled deck without replacement, P = (4/52) × (3/51) = 12/2652 ≈ 0.00452 — one chance in 221 — because the first ace leaves 51 cards holding 3 aces. Enter probabilities as decimals from 0 to 1, or switch the unit to %.
Edward Thorp built Beat the Dealer (1962) on precisely this dependence: in blackjack the cards already dealt change the odds on the next one, so the deck acquires a memory that roulette wheels lack, and casinos answered by shuffling several decks together. The trap is reusing the unconditional figure for the second draw — 4/52 twice gives 0.0059, about 30% too high. Rearranged, the rule extracts the conditional from survey data: if 60% of customers own a car and 15% own both a car and a bike, then P(bike | car) = 0.15/0.6 = 0.25.
General Multiplication Rule formula
- = Probability both occur
- = Probability of A
- = Probability of B given A
Missing one of these? Work it out first, then come back
- Probability both occur — Multiplication Rule (Independent Events), Conditional Probability
- Probability of A — Addition Rule (Mutually Exclusive Events), General Addition Rule
- Probability of B given A — Conditional Probability, Addition Rule (Mutually Exclusive Events)