Apparent Depth
Enter your known values, leave one input blank, and solves for the missing one. Try different units for next level excitement!
Learning zone
Rays leaving a submerged object bend away from the normal as they exit the water, and your brain traces them back in straight lines to a shallower virtual image. For water, n = 1.333, so everything appears at three-quarters of its true depth — a pool that looks 1.5 m deep is actually 2 m. Spear fishers learn to aim below the fish they see; the fish, looking up, sees the world compressed the opposite way into a 97°-wide circle called Snell's window.
Apparent Depth
Where
- = Apparent depth
- = Real depth
- = Index of refraction
Missing one of these? Work it out first, then come back
- Apparent depth — Hydrostatic Pressure (P = ρgh), Speed, Distance & Time
- Real depth — Hydrostatic Pressure (P = ρgh), Speed, Distance & Time
- Index of refraction — Index of Refraction (n = c/v), Snell's Law of Refraction